First post, hopefully posted in the right place.
I want to create (in this case) a box, and then move it across a plane to the end of the plane and then have it fall down. Everything works except the moving and falling down part.
If I create a box in the scene editor I can make it move, but once it’s off the plane it does not fall down.
If I create a box in code, it spawns with viewdidload and falls down, but I cannot make it move. I’ve tried creating a functions which runs during updateAtTime, but it does not move the box.
Can someone help me?