How To Create Cool Effects with Custom Shaders in OpenGL ES 2.0 and Cocos2D 2.X | Ray Wenderlich

This is a post by iOS Tutorial Team member Krzysztof Zablocki, a passionate iOS developer with years of experience. Shaders may very well be the biggest step forward in computer graphics since the introduction of 3D into games. They allow programmers to create completely new effects and take full control of what’s seen on the […]


This is a companion discussion topic for the original entry at https://www.raywenderlich.com/10862/how-to-create-cool-effects-with-custom-shaders-in-opengl-es-2-0-and-cocos2d-2-x