Chapter 1: Hello Unity - Importing Assets - Materials folder not created

I followed the text in page 38:

In the folder for this chapter, open the resources folder and look for 3 files:

  1. BobbleMarine-Head.fbx
  2. BobbleMarine-Body.fbx
  3. Bobble Wars Marine texture.psd

Drag these three files into the Models folder.

Select the Models folder and you’ll see that you have a bunch of new files. Unity imported and configured the models for you and created a folder named Materials.

I selected the Models folder after dragging the mentioned files. The folder ‘Materials’ was not created by Unity . Any ideas?

P. 38
Unity Version: 2017.30f3

@bdmoakley @vegetarianzombie Can you please help with this when you get a chance? Thank you - much appreciated! :]

That sounds like a bug somewhere. I suggest deleting those files and try reimporting them. Also check other folders to make sure that the folder wasn’t imported into another location.

Using Unity Version: 2017.30f3 on MacBook Pro (15-inch 2016) macOS High Sierra Version 10.13.2

I have to do the following to generate the Materials folder:

  1. Drag BobbleMarine-Head.fbx file the Models folder
  2. Select the file and look at the tab ‘Inspector’
  3. Click [Materials] button
  4. For Location I selected ‘Use External Materials (Legacy)’
  5. Click the [Apply] button

Now the Materials folder is created.

2 Likes

That’s interesting - I’ll run some tests and if I replicate, I’ll update the package. Thanks for the heads up!

I had the same issue on my iMac with unity 2018.1.1f1 and had to use the tweak above.

This topic was automatically closed after 166 days. New replies are no longer allowed.