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Video Tutorial: Beginner OpenGL ES and GLKit Part 4: Vertex Array Objects and a Model Class

Learn how to better organize your OpenGL ES code by creating a model class and vertex array objects.


This is a companion discussion topic for the original entry at https://www.raywenderlich.com/2464-video-tutorial-beginner-opengl-es-and-glkit-part-4-vertex-array-objects-and-a-model-class