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TexrtField in SceneKit

Hey guys !

After studying the book, i have finally made my own game. Though I would like to add a UITextfield, so the player can save his score under a nickname that will be uploaded on a database.

I know it’s possible to implement labels with SpriteKit by creating a scene, adding the label as a subview, creating a material, set the scene as a diffuse.content and add the material to the geometry of a Node.
Do i need to use the same idea, and dig further to UIKit so the textfield will turn into a Scene, if so how ?

if someone knows the trick I’d be glad to hear about it !

@chrislanguage Can you please help with this when you get a chance? Thank you - much appreciated! :]