can any help me out on how to instantiate bomb from player to tile grid from this bomberman tutorial iam unable to solve this issue . if any one can solve this it will be appreciated a lot. thank you.
Instantiate(bombPrefab, new Vector3(Mathf.RoundToInt(mytransform.position.x),
bombPrefab.transform.position.y, Mathf.RoundToInt(mytransform.position.z)),
bombPrefab.transform.rotation);