First off all sorry. I tried to find out a proper discussion thread to post this message but I could not find a general thread about SCENEKIT.
I really want to use SceneKit. Unity is not my option.
I want to make a scene, FPS like … I want the character to go through gates, doors and circular holes in the floor (to go downstair.)
How would an experienced fellow would design that gameplay ?
- Based on physics body : but I cannot make a circular hole … and I would like that the hole is circular when you fall … not square-shaped.
- Based on contact ? If the player get close enough to the hole which can be circular, vertical movement is enabled.
I am not sure to be clear enough. But I hope you get interest in my question and maybe you can inspire me.
If you have any advice on what to read for FPS like game… I have a lot of questions
Take care of yourself