I’m a few pages from completing the Robot Rampage tutorial and everything is working beautifully except when the player gets close to the robots and somehow player gets lifted up.
I noticed in the inspector, the player’s position Y increases passed 4.#### and then passed 7.#### when robots get close as they are chasing and firing. Once lifted up it stops the player from picking up items (ammo, armor and health) and once the position Y goes higher than 7.#### the player is not stopped by walls and can walk into the void.
Maybe I missed something during the tutorial but I backtracked the last 2 chapters (currently on chapter 11 page 294 right before Adding a Main Menu section) and cannot find a solution. Is there a use gravity or something that needs to be activated or set in order for the player to stay on the ground? or a way to lock player’s Y position?
As I test play it more, it seems like player walks on the robot when robots fire missile and animate back and gets lifted up. As if I do not walk towards the robots player stays on the ground.
Thanks for your time