I’m having a really hard time figuring out how to add stylized text for my game’s HUD. SKLabelNode doesn’t offer any customization beyond size and color, so the other option is to use a bitmap font. The problem is that any tools made for adding bitmap fonts to Spritekit use Objective-C. I only know Swift and while I think I’ve come close to figuring it out, I can’t seem to get any bitmap fonts working in my game.
I would love to see a tutorial on adding bitmap fonts to Spritekit with Swift.