Learning the math involved?

Hello!

So my question is pretty straight forward. I want to get into game development and have been doing iOS development for some time but my math is very rusty. Turns out there seems to be a decent amount of math in game programming and have come across a good bit in just the first 3 chapters.

Which mathematical topics would you guys recommend studying and where would you recommend studying them?

Thanks!

@tjbarber - yes there’s a lot of math in game development - especially when you get to 3D games.

There’s a good thread on gamedev.stackexchange: software engineering - What math should all game programmers know? - Game Development Stack Exchange

It depends where you are with math, but trigonometry is where it all starts.

I’d recommend Linear Algebra mostly, but if you’re not there yet, then Pre-Calculus.

Fortunately there’s been a lot of effort put into teaching math lately. There’s Khan Academy, which is brilliant for many subjects.

And School Yourself - My dashboard - School Yourself

I like the Great Courses Plus subscription, although it isn’t free. Sometimes they offer a couple of months for half price.

This is my favourite book: https://www.amazon.com/Beginning-Math-Physics-Game-Programmers/dp/0735713901 - this has 2D and 3D examples and pictures and work-throughs for almost every situation, and you can get it quite cheap second hand.

And for Linear Algebra: The Essence of - https://www.youtube.com/playlist?list=PLZHQObOWTQDPD3MizzM2xVFitgF8hE_ab
and Immersive Math: Immersive Math

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