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Introduction to Unity UI – Part 1

In this first part of a three part tutorial, series you'll be acquainted with the Unity UI, enabling you to add an custom user interfaces to your game.


This is a companion discussion topic for the original entry at https://www.raywenderlich.com/795-introduction-to-unity-ui-part-1

this is pretty awesome. Can you do the same tutorial but with SpriteKit. thanks

Did you check out the Apple Game Frameworks tutorial section? If the exact thing you want isn’t there keep checking, I know a lot of cool game framework tutorials are on the way.

In Unity 2017.1.0b8 the preview behavior for canvas resizing seems to be different – it shows the bounding box of the image adjusting but doesn’t stretch or move the image itself. Unless I’m doing something wrong.

This tutorial is more than six months old so questions are no longer supported at the moment for it. We will update it as soon as possible. Thank you! :]