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How To Make An Augmented Reality Target Shooter Game With OpenCV: Part 4/4

In this final part, you will be using Open CV's tracking features to finish your augmented reality shooting game.


This is a companion discussion topic for the original entry at https://www.raywenderlich.com/2497-private-how-to-make-an-augmented-reality-target-shooter-game-with-opencv-part-4-4

How to identify target irrespective of its size.

(If you’re searching an input frame for a 200 x 200 pixel target marker, then you’re going to have to hold the camera at just the right distance away from the marker so that it fills approximately 200 x 200 pixels on the screen.)

In the above scenario why do we need to hold camera at a certain distance?

The completed source code in this part of tutorial and in all other 3 parts, the link to the source code file is broken. Can this be fixed please?

I would like for the source code link to be fixed as well!

http://www.raywenderlich.com/downloads/OpenCVTutorial_Final.zip

This tutorial is more than six months old so questions are no longer supported at the moment for it. We will update it as soon as possible. Thank you! :]