Private Concurrent vs. Global Dispatch with say
qos = .userInitiated
I suppose with global . . . it will match concurrent activities with the hardware . . . ? Isn’t it “better” to leave things to whatever entity that takes care of it? As opposed to using a private concurrent queue? What’s the use case?
Please see attached playground - when would using a
DispatchWorkItemmake a difference / preferred?DispatchQ.playground.zip (1.5 KB)