The textures on the assets in the “Bobblehead Wars” game tutorial are not loading, i.e the assets themselves retain the white color from Blender. I was wondering if there was a way to give the assets the texture manually. I did have to export four of the Blender files in the Unity package manually from .blend format to .fbx format, however, the Bobble_Marine Assets were not one of those four files and they suffered from the same issue. Does anyone know what’s going on?
What version of Unity and or Blender are you using? If you are using a later version than the book version, then you’ll get errors.