Change Scene in GKState Loop !solved!

Hi

Is it possible to change Scenes in a StateMachine? I have a game that runs in a StateMachine (TapState, RunState, GameOverState). It works fine.

Know i want to integrate a MainMenu with different buttons. A PlayButton, CreditsButton, ScoreButton. All buttons have to present their own scene in the view.

I tried to put the MainMenu in the StateMachine, but i couldn’t change to another scene (presentScene didn’t work!).

So is it possible at all to change a scene in a GKStateMachine? Or do i have to try a different way?

Thanks for answering.

Best regards
Michael

Solved:
I add a button in the GameOverState and call a touch on the button in the GameScene, and so i change to the MainMenu. It works fine for me:-)