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Animation in Blender -> MDLAsset

For some reason when I export a .usdc/.usda file from blender I cannot read animation data in xcode. Is there some sort of setting I need to apply in blender for xcode/swift to read the animation correctly?

The usd export from Blender is fairly new, and I haven’t had a chance to examine it yet, so I can’t comment on that.

My approach would be to examine the contents of a simple .usda export and see how it differs from the expected.