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Books   Metal by Tutorials


Topic Replies Activity
Chapter 21 Shader Attributes 3 November 29, 2018
Chapter 11 compute pass 2 November 27, 2018
Chapter 7 hangs GPU on iOS 3 November 27, 2018
Chapter 16 crashes my GPU 4 November 20, 2018
General question about .metal file organization 2 November 15, 2018
Very basic question about Metal resource management 4 November 10, 2018
Ch 15 triple buffering index error 4 November 9, 2018
Chapter 13 matrix order confusion 3 November 7, 2018
Ch 2 Challenge Problem 3 November 7, 2018
Drawing to Multiple MTKViews 3 November 4, 2018
Lots of New Things to Check Out! 2 November 1, 2018
Chapter 10 Antialiasing section 6 October 31, 2018
Stuck at Home base (Hello Metal) on 15 October 30, 2018
MatrixCalculator 4 October 30, 2018
Ch 2 - positioning the train model 2 October 29, 2018
Ch 8 buffer management question 4 October 29, 2018
Why MTLPixelFormat.bgra8Unorm? 2 October 22, 2018
Ch 4 confusion over specular calculation 4 October 22, 2018
Ch 4 - DebugLights 11 October 21, 2018
Chapter 4, use of buffer(0) for both vertex and fragment shaders 2 October 20, 2018
Ch 20 water ripple effect 2 October 19, 2018
CHh 16 particles 3 October 16, 2018
GPU hangs when rendering with two render encoders? 7 October 15, 2018
Clear texture crash 2 October 12, 2018
Chapter 15 semaphore issue? 8 October 10, 2018
Metal, V1.0 Missing Chapters 1-3 3 October 9, 2018
Chapter 5, cone direction 3 September 26, 2018
Future topic on metal gpgpu 3 August 31, 2018
Will you cover mesh manipulation? 3 August 3, 2018
Missing train.blend for chapter 2? 8 August 3, 2018