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Books   Metal by Tutorials


Topic Replies Activity
About the Metal by Tutorials category 1 June 1, 2018
Chapter 1 playground not rendering 2 June 15, 2019
Ch 14 Deferred Rendering code very slow on iOS 6 May 17, 2019
Ch11: Normals for the surface 2 May 7, 2019
Cooperative Compute Shader 15 May 3, 2019
Minor bug in PBR Workflow example code 3 April 23, 2019
Chapter 5, color calculations 3 April 22, 2019
Wish list for book additions ;-) 5 March 26, 2019
Metal color blend and renderCommandEncoder 4 April 14, 2019
Chapter 21: hit test with MPSRayIntersector 2 March 31, 2019
Chapter 14: Spotlight Shadow Map 6 March 16, 2019
Chapter 9 - parent relation with camera 6 March 8, 2019
Made it to the end of the book 2 March 6, 2019
Chapter 14 deferred rendering with skybox 5 February 22, 2019
Chapter 7 parallax mapping texture 3 February 20, 2019
Chapter 17: improving performance of Flocking 2 February 6, 2019
The upperbound of the textures in Metal 7 February 2, 2019
Chapter 5 Starter Project Stride number when setting normals 3 January 28, 2019
Chapter 15 rendering artifacts 5 January 27, 2019
Physics Engine Recommendation 5 January 24, 2019
CH14: Build GBuffer Pass Descriptor 2 January 22, 2019
Ch 14 - G-buffer 4 January 20, 2019
Chapter 2 - Challenge Rotating the mushroom 3 January 1, 2019
Chapter 8 importing my own glTF models 7 December 15, 2018
Ch 4: MathLibrary 4 December 14, 2018
Debug Shader: Unable to create shader debug session 4 December 8, 2018
Chapter 21 Intersection buffer hack scares me 3 November 29, 2018
Chapter 21 Shader Attributes 3 November 29, 2018
Chapter 11 compute pass 2 November 27, 2018
Chapter 7 hangs GPU on iOS 3 November 27, 2018